One visual programming language, from the classroom to real-world electronics.
SolderPop is an early-stage technology venture building an integrated ecosystem for programming education and modular electronics. Founded as a collaborative project in 2024, SolderPop began with ClickClack, a modular electronics platform designed to make working with programmable hardware more accessible. Our vision has since expanded with Runeweave, a proprietary graph-based visual programming language and compiler. Runeweave provides the technical foundation for two complementary software environments: Runeweave Learn, designed for students and teachers, and Runeweave Studio, intended for makers and advanced users. Our immediate focus is Runeweave Learn, with a working V1 demonstration targeted for November 2026. We're preparing to introduce the platform to Danish schools and technical education programs, with ClickClack hardware providing a path from virtual programming to real-world electronics. Our long-term ambition is to make programming and electronics accessible to beginners without limiting the possibilities available as their skills develop.
Programming education and hardware development are unnecessarily fragmented. Beginners often start in simplified environments that don't transfer naturally to more advanced tools, while physical electronics introduce additional complexity through hardware setup, wiring, and incompatible development workflows. The result is a steep transition between learning programming and applying it to meaningful real-world projects.
SolderPop is developing a common programming foundation across educational software and modular electronics. Runeweave provides the underlying language and compiler. Runeweave Learn makes programming accessible through a student-focused virtual environment, while ClickClack provides modular physical hardware for applying those skills. Runeweave Studio is planned to serve more advanced users. Our differentiating ambition is continuity: a learner should be able to progress from introductory exercises to increasingly capable hardware projects without abandoning the programming ecosystem they learned on.